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Devlog
Introducing Achievements
March 13, 2026
by
Tulip3
Recoil now has achievements. Certain achievements will grant rewards such as skins or alternative weapons. Those rewards can be turned on and off in a dedicated menu. Achievements are saved separately...
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Enter Rocky
March 08, 2026
by
Tulip3
Added another boss: Rocky. Took me all day to draw him, despite the really simple artstyle At least he behaved immediately, unlike Ratburn...
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Bosses...
March 07, 2026
by
Tulip3
Tried to add bosses to the game. Well, one boss so far. His name is Ratburn (because he's a big mutated rat that spits fireballs). How did it go? Well... Ratburn spawns -> sometimes just stands there...
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Small Update
March 07, 2026
by
Tulip3
Added a bird enemy that flies instead of sticking to the ground. Fixed a bug that caused the boost of damage and fire rate powerups to stick when dying while the powerup is still active. At least I ho...
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Version 2026-03-01
March 01, 2026
by
Tulip3
Uploaded the new version with all the current updates and features...
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Long Sunday
February 22, 2026
by
Tulip3
Got through a bunch of things today. Hope I'll be able to upload an updated version soon, once I'm confident that everything currently in the game works. Added powerups: healing, extra ammo, extra Rec...
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Long Saturday
February 22, 2026
by
Tulip3
Started working on the difficulty progression. The idea is to purchase upgrades to kill enemies faster and prolonging your run. The more enemies you manage to kill in a single run, the further it will...
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